sto gagarin build
or something for your survivability like the Protomatter Field Projector (for the space-poor also a good replacement for the DPRM) or Regenerative Integrity Field. CC – Counter Command (check the reputation) I was more asking about a comparison of TTS vs M6 as a replacement for domino, sorry. But none is as simple and reliable as Aux2Bat. approaching agony as you said, the rest is turn rate stuff or neutronium alloy (since i saw that in the discount builds). Fire-cycle haste, speed, EPS and buffs to HP/Regen are always nice to have. Also, would you suggest using Fleet Support or one of the use-from-inventory devices like Phased-Waveform Beacon or Beacon of Kahless? Question: (and apologies if it’s an obvious one) but why slot Beam Overload on a cannon build? I wish we could also use the Chronometric Capacitor, but it’s a tactical console and a Locator is still better. The Tac/Intel gets OSS3. Everyone I talk to says the Gagarin can do massive amounts of damage and is a great ship for the current meta. 2019-03-03 Added DOFFs and Specializations. FAW only lasts for 10 seconds and has a global cooldown of 15 seconds which cannot be reduced. Identical tactical consoles (Disruptor of course), DPRM plus point-defense, CC Multi-Conduit Energy Relay, Martok console, Assimilated Module, Bioneural, and Tachyokinetic or the Nausicaan siphon console can be replaced with something else, i.e. Any energy type will work, though. The question of how much more cooldown you need really depends on how long you’re waiting for FAW to become available again. no. Does a polaron beam build makes sense without! And if it offers some passive buffs, even better. The Gagarin-class Miracle Worker Battlecruiser features built-in Innovation mechanic which requires activation of three bridge officer abilities corresponding to colors on the Innovation display window. – Energy Refrequencer (Heals), – Emergency Weapon Cycle I will either go with that or the Trilithium for the speed. February 15, 2019 BOs are a bit different, you use Scatter Volley 3, plus miracle Worker stuff on the Commander tac/MW, 2 EPtX and Aux2Bat 1&2 on the Ensign and LtC Eng. Terran Taskforce DHC plus four Spiral Wave DCs, Martok Omnibeam, CC heavy and sensor-linked turrets. thx hellspawny – yet another awesome guide. This is the build, if it helps – https://skillplanner.stoacademy.com/ea6f6d115b5a3892e8911893541dc5f5. – Promise of Ferocity maybe add 1 eps console (mk xii rare or so ;)). When I tried, I just got frustrated and immediately switched back to beams. One of six possible Innovation effects will be randomly selected each time the Innovation mechanic refreshes. The armament consists of the Morphogenic Energy Torp and Turret, 3 Dominion Polaron DCs (that’s three times Boldly They Rode), Advanced Piezo-Polaron DC, the Gamma Rep Polaron and Chronometric Turret. – Deft Cannoneer (only if you have problems with sliding around), And of course the profession and race specifics: That’s good advice.. the best thing you could do is just practice. Can anyone assist? So basically these accuracy bonuses are useful just against moving stuff that gets struck by bfaw or csv to ensure that you won’t miss considerably. would it make sense to replace these with something from the exchange or reputation system? No MAS here, if you want to use that skill, you should run the complete Nausicaan Set and use something like the Polaron Build below. The tactical command battelcrusier is one of my favorite ships, do you have any updated built for this ship with the new consoles? Deflector / Engine / Warpcore and Shields are well known: Elite Fleet Intervention Protomatter Deflector Array from the colony (I use [ColCrit] [EPG] [HullCap] [Sh/HullCap] [ShCap] as mods), Prevailing Fortified or Innervated Impulse Engines plus Prevailing Innervated Resilient Shield Array and the good old Elite Fleet Plasma-Integrated Warp Core from the Spire (Mods: [AMP] [ECap] [Eff] [SSS] [W->A] [W->S] ). Or just use the T6 Romulan Rep. Disruptor beam plus Zeropoint console. Purchasing this starship will unlock a Fleet Ship Module discount when purchasing the Fleet Shepard Miracle Worker Battlecruiser. the maximum number of targets to shoot at, ofc. Quite expensive if you want to buy the ones with 4% chance. You will have to decide rather it’s worth sacrificing a precious console slot rather then just waiting until you can get Purple Techs. Gagarin class with Delta Rep T6 shield . The Gagarin-class Miracle Worker Battlecruiser is a powerful Federation Battlecruiser, using the latest innovations and technology to make dream goals of the past reality today. Same personal space and space reputation traits as the cannon builds above. Yeah, having a high accuracy (>80) is always nice to have, more always helps more. Thanks man, that actually helped a lot! The 4/4 assault cruiser the OP currently has isn't a terrible ship and it's doubtful that transferring the exact build to a Gagarin or any other ship will yield much in the way of positive results. – Super Charged Weapons Cannon builds rule the DPS tables for quite some time now, so here are two builds for the two most favorite energy damage types. and a debuff of 300 means 200% more damage. When you don’t want to use a debuff like cold-hearted yourself and you’re playing fast missions, there are several other methods of cd reduction available. – Weapon Emitter Overdrive (from the Juggernaut… if you own it, you’ll use that ship anyway) – Fleet Coordinator The timeline is also great for a short dps boost. And that’s just increased hull damage. – Fabrication Engineer to extend RSP’s duration. as far as i could see its already written in the text . the one with 4 tactical consoles is the fleet version of the ship, since you bought the ship already you need 1 fsm and some fleet credits (and a fleet high enough to buy it). Thanks for the awesome builds by the way, learning lots! Re-initializing it takes 30 seconds instead of normal 120 seconds. There are some good traits which I’d slot in certain missions like the Maru event, but this list is about daily DPS stuff. When you see EPtE at ensign the conn officer who clears evasive maneuvers cd upon using it is a good call. The Gagarin-class Miracle Worker Battlecruiser comes equipped with the [Console - Universal - Refracting Energy Shunt]. The console setup is pretty easy to guess, 4 Vulnerability Locators (Phaser), the 3 matching set consoles for the rear weapons. the 2/3 piece set bonus of the morphongenic armaments? you might wanna check our latest published builds for the gear used there . Thank you. Do these ships work with Tetryon or Plasma builds? Cryptics latest additions to the 23rd-century style refits are the Miracle Worker Battlecruisers. Started playing STO less than a week ago and after too many hours in front of the old screen I find myself at lvl 62. The 2pc is ok, the only reason it’s there is to proc MAS. Terran Taskforce Phaser DHC, Phaser Quad cannon, a sensor-linked DC and a wide-arc DHC plus the Prolonged Engagement DC. Lowers Evasive Maneuver’s CD by 85% when you use EPtE. but an omni need to work for your build tho. – the Hierarchy Sci one from the Alliances mission (Pirate + Efficient). for a phaser set you will use the trilithium omni or turret + console instead of house martok 2 piece , the gear used for the tactical command battlecruiser will be equal to the gear used for these ships, skilltree/traits too. D.O.M.I.N.O. I finally just had to force myself to stick with it and keep practicing and eventually, I got it. https://www.sto-league.com/beam-ships-in-the-current-century/, most of your questions should be answered there. On a phaser beam build with PEP, TTF, and trilithium omni w/console replaceing the martok what would you replace the Nausicaan console with? – a Nausicaan engineer with Pirate (Diplomacy T4) isn’t bad either. Don’t use him, if your build just has EPtS/EPtW. D.O.M.I.N.O., Gamma Rep console, BIC, Assimilated Module, DPRM. The first one is pretty expensive, the second one cheap and very good, the third is a decent mission reward. Nanny run builds are designed differently then normal pug runs simply because of the speed in which they are done, and almost useless in normal content. If possible can the rear weapons be gone over I am super new. From the Phoenix box. It draws inspiration from many of the experiments attempted by the Shepard-class Battlecruisers of the 23rd century. Terran Taskforce, six Spiral Waves and the Martok Omni as weapons, same gear as mentioned above. I couldn’t use Cannons for the longest time, I was just terrible with anything where I had to face my target to fire. but they would be build in the same way for the other careers. FAW might be better for Superior Area Denial, but CSV alone should be enough for it’s uptime. Most builds are based on a tactical captain, Gagarin Tactical Optimization Build Info Looking to improve 1) DPS & 2) survival capability in Adv RTFO PUGs. Any console which adds to your damage output is fine. thx hellspawny. 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